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Simulation Engineer (gn) NVIDIA Omniverse

VeröffentlichtVeröffentlicht: Heute

This role sits at the intersection of simulation, robotics, and industrial software. You will help shape how customer-ready simulation environments are built and used at Wandelbots, while contributing directly to real industrial applications and the further development of our NOVA-based ecosystem.

Activities

Simulation Scene Building

  • Build high-fidelity simulation scenes for industrial robotics use cases in NVIDIA Omniverse/Isaac Sim
  • Turn CAD data into clean, simulation-ready assets and structured scene setups
  • Prepare simulation environments that are technically robust, maintainable, and ready for project use

Kinematization & Virtual Commissioning

  • Kinematize grippers, fixtures, and production equipment to make them functional in simulation
  • Set up technically correct simulation models and support virtual commissioning workflows
  • Help close the gap between virtual validation and real-world deployment and execution by keeping simulation behavior practical and application-oriented

Wandelbots NOVA & Simulation Tooling

  • Work with the Wandelbots NOVA Extension to integrate Wandelbots technology into customer simulation projects
  • Help build and improve Isaac Sim extensions and simulation tools that make project delivery faster and more scalable
  • Use modern AI-assisted tools to support your daily engineering work and improve efficiency in development and project execution

Requirements

You have hands-on experience in robotics simulation and enjoy working at the intersection of industrial automation, 3D simulation, and software. Ideally, you bring:

  • Hands-on experience with NVIDIA Omniverse resp. Isaac Sim, or comparable simulation environments
  • Solid CAD knowledge and an understanding of how to prepare engineering data for simulation
  • Experience in virtual commissioning and a good understanding of simulation in industrial automation contexts
  • Confidence in kinematization and in setting up technically correct simulation models
  • A basic understanding of OpenUSD and awareness of the sim-to-real gap
  • A structured, practical, and solution-oriented way of working

Programming skills, especially in Python, as well as experience with Git and collaborative development workflows, are a plus.

What Else Is Important

  • German language skills at B2 level or above
  • English language skills at B2 level or above
  • Willingness to regularly work on-site at customer locations and support commissioning activities
  • Enjoyment of working across different teams, including Software Development, Robotics, Product, and Customer Projects

Your profile is particularly interesting to us if …

  • You enjoy working directly with customers, software developers, and automation specialists
  • You want to do more than just experiment with new technologies and are motivated to bring them into real production environments
  • You are interested in building reusable simulation workflows, not just one-off project setups
  • You enjoy combining hands-on engineering work with scalable tooling and extension development

Team

You will work across different teams, including Software Development, Robotics, Product, and Customer Projects.

Application Process

  1. Screening Call, remote, with Recruiter (30 min)
  2. Follow-Up Interview, remote, with Hiring Manager / CRO (45 min)
  3. Onsite Interview with Stakeholder Interviews, Product Demo and Live Exercise (appr. 4h)
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